Date

Lecture Date: Friday, October 26

The current set of Android design principles is called "Material". It's an all-encompassing metaphor for how different elements should be displayed and interact on the screen.

First, we'll look at what "Material" actually is:

We will spend most of our time looking at the individual components and patterns provided by Google.

Such as:

How do we apply it to our apps? Using Material Design - https://developer.android.com/training/material/get-started.html

And also, how do we support themes for different versions of Android? Supporting Themes - https://developer.android.com/guide/topics/ui/themes.html

Slides - Android UI